CopyMe is a facial expression recognition game aimed at assisting the emotional development of children, particularly those with autism spectrum disorders (ASD). The game provides real-time feedback to encourage the practice and recognition of facial expressions in an engaging manner.

CopyMe

BeFaced is a casual game developed to crowdsource facial expression data. By prompting players to mimic specific expressions, the game collects a diverse set of facial expression images, contributing valuable data for training and improving facial expression recognition systems.

BeFaced


🔬 Project Members

  • Chek Tien Tan
  • Natalie Harrold
  • Daniel Rosser
  • Hemanta Sapkota

🏆 Outputs

  • CopyMe: An Emotional Development Game for Children
    Harrold, N., Tan, C. T., & Rosser, D. (2014). CopyMe: An Emotional Development Game for Children. In CHI ‘14 Extended Abstracts on Human Factors in Computing Systems (pp. 100–106). Association for Computing Machinery. https://doi.org/10.1145/2559206.2574785

  • BeFaced: A Casual Game to Crowdsource Facial Expressions in the Wild
    Tan, C. T., Sapkota, H., & Rosser, D. (2014). BeFaced: A Casual Game to Crowdsource Facial Expressions in the Wild. In CHI ‘14 Extended Abstracts on Human Factors in Computing Systems (pp. 106–111). Association for Computing Machinery. https://doi.org/10.1145/2559206.2574773

  • Apple App Store Releases: (Not updated for a long time, so may not be available anymore)

    • CopyMe
    • BeFaced

💡 Keywords

Facial Expression, Autism, Crowdsourcing, Game, Emotion Recognition, Accessibility