We aim to prototype Virtual Road Safety (VRSafe), a virtual reality (VR) experience platform that allows cyclists to pra
May 1, 2019, 2:13 a.m.
GameLight is a smart bicycle light that overlays a virtual game projected on the ground, within the user’s natural field
Dec. 21, 2018, 10:13 p.m.
(This project has transitioned to the GameLight project) Professional and avid cyclists currently view real-time perf
Nov. 25, 2017, 4:13 p.m.
One of the main issues with a traditional chemical engineering curriculum is the lack of opportunities for immersive exp
Oct. 25, 2017, 4 p.m.
JoggAR is a mixed-modality AR approach for technology-augmented jogging. JoggAR demonstrates a novel combination of wear
Dec. 27, 2016, 9:26 a.m.
The team is investigating ways in which playful interfaces (e.g., video games) can be used to make speech therapy more e
Oct. 26, 2016, 3:14 p.m.
Falls are the leading cause of disability, injuries or even death among older adults. Exercise programmes that include a
Oct. 26, 2016, 3:12 p.m.
Machine learning algorithms for facial expression analysis systems often depend on having a set of high quality face ima
Oct. 26, 2016, 3:09 p.m.
Playtesting is a game designer’s primary tool to access the quality of his/her game, i.e., understand the players’ exper
Oct. 26, 2016, 2:52 p.m.
Emotional development is a key phase for growing children. For children with autism, this task becomes immensely difficu
Oct. 25, 2016, 2:53 p.m.
Recreational sea diving and other related underwater activities are common exhilarating experiences for many people. How
May 27, 2016, 7:03 p.m.
The success of flipped learning depends largely on the effectiveness of out-of-class activities students need to accompl
March 26, 2016, 3:15 p.m.
Supervised student game for the UTS game programming subject.
Dec. 13, 2015, 3:04 p.m.
Supervised student game project for UTS Game Programming subject.
Dec. 13, 2015, 12:18 p.m.
Supervised student game project done in Unity3D
Dec. 13, 2015, 11:47 a.m.
Real-time strategy (RTS) games represent a mainstream genre of video games. They are also practical test-beds for intell
May 27, 2015, 9:31 a.m.
In today’s developed countries, people mostly communicate via electronic means and the practice of physically writing on
Oct. 26, 2014, 3:08 p.m.