Playful Interfaces for Speech Therapy explores the development of engaging games such as sPeAK-MAN, Speech Invaders, and Yak-man to make speech therapy more interactive and enjoyable. These games leverage popular gameplay mechanics combined with speech recognition technology to provide real-time feedback, aiming to improve user motivation and therapy outcomes.

Speech Therapy Games


🔬 Project Members

  • Chek Tien Tan
  • Kirrie Ballard
  • Sam Ferguson
  • Andrew Johnston
  • Songjia Shen
  • Hemanta Sapkota

🏆 Outputs

  • sPeAK-MAN: Towards Popular Gameplay for Speech Therapy
    Tan, C. T., Johnston, A., Ballard, K., Ferguson, S., & Perera-Schulz, D. (2013). sPeAK-MAN: Towards Popular Gameplay for Speech Therapy. In Proceedings of the 9th Australasian Conference on Interactive Entertainment (pp. 1–4). Association for Computing Machinery. https://doi.org/10.1145/2513002.2513022

  • Speech Invaders & Yak-man: Retrogames for Speech Therapy
    Tan, C. T., Johnston, A., Bluff, A., Ferguson, S., & Ballard, K. (2014). Speech Invaders & Yak-man: Retrogames for Speech Therapy. In SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications (pp. 4:1–4:5). Association for Computing Machinery. https://doi.org/10.1145/2669062.2669078

  • Speech-driven Mobile Games for Speech Therapy: User Experiences and Feasibility
    Ahmed, B., Monroe, P., Hair, A., Tan, C. T., Gutierrez-Osuna, R., & Ballard, K. J. (2018). Speech-driven Mobile Games for Speech Therapy: User Experiences and Feasibility. International Journal of Speech-Language Pathology, 20(6), 644–658. https://doi.org/10.1080/17549507.2018.1513562

  • App Store Releases:

    • Speech Invaders
    • Yak-man
    • Speech Word Pop

💡 Keywords

Speech Therapy, Serious Games, Accessibility, Speech Recognition, Mobile Health, Rehabilitation