Playful Interfaces for Speech Therapy
Playful Interfaces for Speech Therapy explores the development of engaging games such as sPeAK-MAN, Speech Invaders, and Yak-man to make speech therapy more interactive and enjoyable. These games leverage popular gameplay mechanics combined with speech recognition technology to provide real-time feedback, aiming to improve user motivation and therapy outcomes.
🔬 Project Members
- Chek Tien Tan
- Kirrie Ballard
- Sam Ferguson
- Andrew Johnston
- Songjia Shen
- Hemanta Sapkota
🏆 Outputs
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sPeAK-MAN: Towards Popular Gameplay for Speech Therapy
Tan, C. T., Johnston, A., Ballard, K., Ferguson, S., & Perera-Schulz, D. (2013). sPeAK-MAN: Towards Popular Gameplay for Speech Therapy. In Proceedings of the 9th Australasian Conference on Interactive Entertainment (pp. 1–4). Association for Computing Machinery. https://doi.org/10.1145/2513002.2513022 -
Speech Invaders & Yak-man: Retrogames for Speech Therapy
Tan, C. T., Johnston, A., Bluff, A., Ferguson, S., & Ballard, K. (2014). Speech Invaders & Yak-man: Retrogames for Speech Therapy. In SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications (pp. 4:1–4:5). Association for Computing Machinery. https://doi.org/10.1145/2669062.2669078 -
Speech-driven Mobile Games for Speech Therapy: User Experiences and Feasibility
Ahmed, B., Monroe, P., Hair, A., Tan, C. T., Gutierrez-Osuna, R., & Ballard, K. J. (2018). Speech-driven Mobile Games for Speech Therapy: User Experiences and Feasibility. International Journal of Speech-Language Pathology, 20(6), 644–658. https://doi.org/10.1080/17549507.2018.1513562 -
App Store Releases:
- Speech Invaders
- Yak-man
- Speech Word Pop
💡 Keywords
Speech Therapy
, Serious Games
, Accessibility
, Speech Recognition
, Mobile Health
, Rehabilitation